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Ryan Connolly is the host and creator of the wildly well-liked DIY filmmaking YouTube Channel and present FilmRiot. Over 1.4M subscribers tune in to listen to Ryan’s intelligent, artistic, and sometimes comical tackle the artwork and technique of filmmaking.
On this Q&A session with David Kong (who heads Product Intelligence for Body.io), Ryan talks in regards to the making of his quick BALLiSTIC, and the way Body.io was an integral a part of the method working with editors, his composer, and VFX artists unfold across the nation.
Listed below are the highlights to remove from the video.
- Ryan Connolly of Movie Riot acclaim made a giant splash final yr together with his phenomenal sci-fi quick movie, BALLiSTIC.
- The workflow for BALLiSTIC was virtually fully distant, with a crew unfold from St. Louis and Los Angeles, to Dallas and even England. Solely last editorial was completed in particular person.
- Ryan sends particular person variations of clips to his group for evaluate, so everybody may give their suggestions with out being influenced by others.
- Once you’re working with somebody for the primary time, Ryan says Body.io makes the method way more productive, as a result of there may be time to sit down and course of earlier than sending or receiving suggestions.
- Ryan desires Body.io to be the one-stop-shop of his entire workflow, from pre-production and challenge administration, to last supply and pitching to shoppers.
- Body.io is so quick, Ryan wonders if it’s powered by demon magic.
- What’s subsequent for FilmRiot? “Who is aware of. You simply push ahead.”
Too impatient to attend for the discharge of all of the movies to drip out one after the other? Nicely, join under and also you’ll be notified shortly to achieve entry to all our NAB movies, together with:
- Alexis Van Hurkman demos DaVinci Resolve 16
- VICE Media shares their video workflow
- Interview and Q&A with Movie Riot host Ryan Connolly
- Steve Martin and Mark Spencer of Ripple Coaching demo Body.io in FCP X
- Panavision SVP of Innovation, Michael Cioni, shares insights about common sensor sizes
- BuzzFeed shares how they use Body.io to handle the a whole lot of movies they create with a world group
- Stu Maschwitz offers a presentation about his 1-person VFX pipeline
- Body.io Grasp Mark Toia does a Q&A with Ivan Agerton about distant video collaboration
- Transferring Submit to the Cloud with Michael Kammes
- Patrick Southern of LumaForge offers a sneak peek of Captain Karl with Kyno + FCPX + Body.io
David: All proper. Nicely, thank everybody for coming. Body.io plus Movie Riot, the nice Ryan Connolly. Let’s give him a hand. Thanks, Ryan, for popping out right here.
Ryan: Thanks.
David: So, Ryan, I feel you’re considered one of our huge, early advocates. I keep in mind the day within the workplace.
Ryan: I invented it.
David: Just about.
Ryan: I imply, let’s be trustworthy.
David: It was an thrilling day when your video got here out. I keep in mind like, ‘Oh guys, Ryan Connolly makes use of Body.io. That is so cool.’ This was again when Body.io was so much smaller than you’ll be able to see it’s right this moment and it was a really thrilling second however right this moment, we’re going to speak somewhat bit about Ryan’s current movie, Ballistic, and to get us began, I’m going to indicate a fast little trailer for it. If any of you haven’t seen the movie, go watch it. Look it up on YouTube, it’s fantastic. You even have some wonderful behind the scenes stuff as nicely you’ll be able to go lookup however I’d love to speak somewhat bit about your work although right here as a result of as you guys could know, he’s based mostly in Texas, however this crew was in all places.
Ryan: Yeah. It’s St. Louis, I had a bunch of individuals in LA, I feel somebody was in Ohio. I don’t suppose [inaudible 00:02:08], I don’t suppose there was anybody in Texas apart from me so just about the whole lot was completed by way of Body.io minus the enhancing however half of it was completed by way of Body.io ’trigger I’d go to my editor in St. Louis and I feel, in the long run, complete, I used to be there with him for 18 days over three totally different journeys, however in between, we have been continually engaged on it so loads of work was taking place on Body.io, even by way of the edit.
David: [inaudible 00:02:38]. Sorry.
Ryan: Can I ask you, for those who have been a tree-
David: So, you say you’ve acquired LA, St. Louis, Texas … Sorry, the place in Texas?
Ryan: Dallas.
David: Dallas, Ohio, and you’ve got some individuals in Europe, England, all utilizing Body.io. Are you able to inform me somewhat bit about how that labored and the way you used Body.io for all these totally different individuals?
Ryan: Yeah, to begin, it was all of the edit and Lucas, my editor, began simply by doing assemblies after which that kinda gave us a variety of the place we have been at with the scene so I might begin wrapping my head across the footage that we shot ’trigger we shot over … I don’t know what number of days. It was seven days, eight days, one thing like that. My DP is definitely proper there, Chase. Hello, Chase. Yeah, let’s give it up for Chase. He’s good wanting and gifted. Hello, Chase.
So, I used to be capable of wrap my head round what we shot once more and type of keep in mind the tempo of issues and what we didn’t get, which is all the time a factor after which I’d be capable to exit with a normal concept after which after that first cross, the place him and I acquired an honest cross of the scene going, then we might actually begin working in Body.io. Earlier than that, it was simply assemblies till we actually sat collectively. I didn’t give any notes at first after which there was loads of going backwards and forwards with him and totally different alts. And so, these are evaluations that we despatched out in the long run and a few individuals ship out a evaluate and everyone feedback on them. I prefer to ship it out individually, that method individuals aren’t influenced by different individuals’s ideas like, ‘Oh, that man stated this was an issue. Possibly it’s so possibly I ought to say one thing about it.’ I need recent takes. How many individuals are mentioning this second and the way many individuals should not affected by it in any respect? So, if I’ve eight individuals who haven’t stated a piece about it however one does and I prefer it, then possibly I’m like, ‘All proper, possibly that’s not the issue.’
So, I ship all these out individually and that’s what that is. And people are alts from my editor so there’s loads of flashback moments, loads of stylistic emotional pulls. So, we went by way of loads of variations of these, attempting to dial in the easiest way to tug the emotion out of these moments. So, that was most likely the place we landed probably the most in Body.io was capable of actually dig into these and swap pictures round and I feel, for each flashback, Lucas had 10 variations that we have been messing round with to see what landed the toughest.
David: I can see that you simply’ve acquired some appears to be like. A 13 minute lower right here, that is many of the movie, however you even have a few of these tiny little items. So, you’re simply going over a single sequence right here like a two minutes or 40 seconds right here and also you’re going over that and I feel we’re going to leap into considered one of them right here and we acquired a … Sorry, I’ve to crane your neck somewhat bit to remark, however … And you’ll see some instance feedback right here however let’s leap proper into the consequences. So, inform us somewhat bit about how that labored.
Ryan: Yeah, as a primary pipeline, we had a shot record of the v results after which we’d be capable to undergo evaluations right here and this was nice having that wants evaluate accredited system there ’trigger it will possibly get fairly loopy, as you’ll be able to see, particularly as you get in direction of the tip. At first, you begin with the intention of being as organized as potential after which, not less than for me, by the tip, it’s the largest mess ever. Issues are simply tossed in all places. So, it’s very nice to have the ability to have the accredited wants evaluate after which variations are clearly put into the identical folder collectively just about, which is nice. And I do like … I feel it’s on right here. I like to speak in numbers with my VFX artists. I work with loads of VFX artists and I discovered that from them is simply, ‘Might this be somewhat bit greater?’ And so they’re like, ‘Nicely, what the hell is somewhat bit greater? Would you like a Godzilla or do you …’ So, I attempt to discuss in percentages and even with enhancing, as an example, you may say, after I’m sitting with my editor, I can say, ‘Can you narrow 12 frames off of that?’ And that’s nice ’trigger then he can play it proper again and, ‘Oh, that’s fallacious. Might you set two frames again?’
In Body.io, not as a lot, so I like to depart it as much as their judgment a bit and that’s the place percentages are available. So, as a substitute of claiming, ‘Minimize 12 frames’, I may very well be, ‘Minimize 10% off the highest’. After which he’ll take his judgment to the pacing on that and that’s just about the identical factor with the VFX, ‘Might this be 30% smaller?’ I’m not saying, actually do the maths and make this. It’s type of a spherical about that they will carry their very own judgment to it at that time.
David: After which are you able to stroll us by way of somewhat bit, I do know that you simply did most of your work at your private home base in Dallas however you additionally traveled somewhat bit. Are you able to inform us somewhat bit about the way you have been working with these individuals remotely after which in particular person and the way that transition went and the way’d that go for you?
Ryan: Yeah, remotely for the whole lot however enhancing was just about your entire course of after which individuals in England, I wasn’t going on the market, in order that was your entire course of. So, VFX, it was your entire course of. We labored with the video co-pilot guys on this as nicely and that was your entire course of. I didn’t go to their studio for any of that, however with the ending … They’re in LA, yeah. However for the ending with the colour grading and the ultimate sound combine and the music, towards the tip, I simply did one journey the place I simply went on the market and I sat with all of them for the ending, to dial the whole lot in. The whole lot else was completed all by way of Body.io as a result of it’s actually potential how detailed you will get. With the VFX, you’re drawing on the picture, however you’ll be able to go body by body with these things and I actually favored that disconnect of not being within the room and having the ability to sit with one thing ’trigger oftentimes, you may have an concept of what that second is meant to be after which someone brings their perspective in and it doesn’t imply that it’s a fallacious perspective, it is perhaps the higher one, however the first time you see it, it’s like, what the hell is that this? This isn’t what I stated.
So, I like to look at one thing, watch it once more, wait a day, after which watch it once more, after which give my evaluate. And doing it this fashion, actually helps to do this and even get granular right down to the going to the body as a substitute of getting to do a Google doc of being on this actual body at this second, it’s much more particular.
David: What number of of all have acquired notes that say, ‘At this cut-off date within the video…’ Oh, I hate that type of factor. Yeah, I can see some fingers going up. It’s the worst. It’s actually fascinating. That’s one thing I had not likely considered with Body.io earlier than however I feel what you’re saying is that, once you’re sitting there within the room, there’s form of loads of strain on that second, however in case you are doing it asynchronisly, by yourself time and you may take some time and there’s not that interpersonal strain the place you’re standing over their shoulder. Is that proper?
Ryan: Yeah, particularly once you’re simply beginning to work with somebody as a result of it’s a really emotional factor. All people’s sporting their coronary heart on their sleeve within the second and also you’re placing you into what you’re doing. In the event you care, that’s what ought to be what’s taking place. So, if I’m sitting with my editor and he does one thing that’s not fairly proper and I’m sitting there silently attempting to course of it, it’s somewhat bizarre for a second. Later, and now, with me and Lucas working with one another, it’s all fluent and it’s all good, however within the beginnings, having the ability to have that point aside to sit down and give it some thought and reside with it for a minute after which ship him my suggestions and let him sit and reside with the suggestions and never argue it straight away however course of it, after which if he desires to argue it, argue it, however having that disconnect, not less than upfront, not less than I discover it actually helpful.
David: Cool, yeah. Nicely, I feel we acquired somewhat extra time and I’m going to open up somewhat bit for Q&A. Any questions for Ryan about any of this, Ballistic, Body.io, the way you’re working with individuals remotely, shout it out and I’ll repeat the query to ensure everyone hears it. Any questions? You have been first over right here, I feel.
Speaker 3: So, all of those recordsdata which can be being traded backwards and forwards, these are all by way of proxies, is that what’s happening or is it … I’d think about that is perhaps used.
David: That’s an ideal query. Do you wish to take that, Ryan?
Ryan: Yeah, these are all proxies till they’re finals. A few of my VFX artists are all the time delivering the finals simply in case that’s the ultimate after which I’m like, ‘Nice, accredited, you’re completed.’ They’re like, ‘Cool, obtain it.’ And I’m like, ‘Oh, okay, cool.’ So, the finals are delivered by way of Body.io as nicely however through the course of figuring issues out, it’s often proxies, yeah.
Speaker 3: Is it quick to ship the finals?
Ryan: Yeah, it’s shockingly quick. Importing and downloading from Body.io, I discover no matter demon magic they’re doing within the background, which they pay me to say. I’m kidding, they don’t pay me. No matter demon magic they’re doing within the background, it’s sooner than wherever else I add or obtain. So, we do the whole lot by way of that.
David: After I’m giving the Body.io gross sales pitch, I encourage everybody to take the identical file and add it to no matter on-line service you could be utilizing as an alternate and simply time it.
Speaker 4: Did you utilize any of Body.io for pre-production or [inaudible 00:11:36]?
David: Pre-production, yeah.
Ryan: I all the time do. I wish to do extra of that. You’ve got the PDF stuff now so with pitches and stuff, that’s undoubtedly going to be a factor that’s tremendous useful. So, going ahead, I’d find it irresistible to only be the one cease store for all pre-production and post-production, however we undoubtedly do loads of check pictures or check VFX, various things like that, in pre-production. So, yeah, it’s undoubtedly used for that form of stuff and any type of sizzle reel or pitch reel, it’s a greater presentation to ship to individuals and be capable to put the password on it as a substitute of it being like Vimeo, YouTube or some Google Doc video. It’s simply … And you’ll belief it extra. There’s been loads of occasions the place persons are telling me that it received’t play off Google Docs or no matter and so, I’ve by no means had that drawback in Franme.io so I do all that by way of Body.io as nicely.
David: Over right here.
Speaker 5: So, proper now, I work so much with Webster and I’m trying to change as a result of generally each time I’m working with a 12 bit video and we’ll colour it after which we’ll add it to Webster, it compresses it and flattens it and the shoppers all the time make commons about, ‘It appears to be like actually flat.’ And I’m like, ‘No, it’s actually not.’ Have you ever ever observed something like that with Body.io.
David: I don’t wish to flip this into knocking on anybody else however simply converse to Body.io solely.
Ryan: Nicely, I’ve by no means used Webster so I couldn’t say come what may however no, by no means. The whole lot appears to be like precisely such as you’d … After we add to YouTube, we’ve come accustomed to shifting how our episodes look ’trigger we all know it’s going to shift somewhat bit on YouTube so we really do our publish to go in that path. With Body.io, that’s by no means been the case. It appears fairly appropriate and unified throughout wherever we ship it.
David: Means within the again there, shout it out and I’ll repeat it. Or I’ll simply … Speak proper within the mic.
Speaker 6: Once you have been doing the feedback and the notes and stuff, did you primarily do it inside premiere or did you primarily do it within the internet interface?
David: Oh yeah. He’s speaking in regards to the premier extension, you may have a panel on the aspect of it, it’s in Premier.
Ryan: For me, it was the online interface as a result of I wasn’t enhancing on this one. I’d do some … After we weren’t collectively, I’d take one thing and it will be simpler to indicate him ’trigger he would ship me a drive with the whole lot so I might simply open up and he would continually replace the premier file so I might continually have the most recent. So, I’d go in and possibly do a, ‘Hey, I imply one thing like this.’ After which I’d ship it by way of premier, however for probably the most half, he was sending me the whole lot or my VFX artists are sending me the whole lot so, for me, it was all internet interface. For him, he did most of it within the premier panel although.
David: Observe up proper right here.
Speaker 8: Do you may have academic packages, bundles, that we might … ‘Trigger I work at a movie faculty so possibly if we wished to get 60 licenses, might we do this?
David: We don’t have a devoted academic pricing however discuss to our gross sales group and we’ll put collectively a bundle for you, an enterprise bundle, ’trigger you’re most likely utilizing loads of storage and stuff so we will hook you up.
Speaker 7: How a lot storage did you find yourself having to make use of for this entire challenge ’trigger it’s fairly giant however most likely the highest finish of what any of us would do.
Ryan: I don’t even know but it surely was so much. If it was a terabyte, I’d not be shocked. Trigger it was all uncooked footage and I feel, in LA, we had seven or eight cameras. I can by no means keep in mind what number of there was however we had seven or eight cameras with, I feel it was three rolling always throughout three days, after which for the remainder of manufacturing, which I feel was seven days, was it, Chase? I’m you. Seven, let’s name it seven. We had two cameras rolling at just about all occasions and all rolling uncooked so it acquired hefty. It acquired huge after which loads of my VFX have been simply all the time importing the ultimate as a substitute of proxies in order that type of went up somewhat bit so it was so much, yeah.
David: I forgot we’ve … I ought to’ve invited Chase up right here. I didn’t understand he was going to be right here. However any questions on cinematography, I’m positive he can reply them.
Ryan: Ask Chase.
David: Any questions on Ballistic, working with Body.io or simply capturing cool stuff and making nice films?
Ryan: With Chase, that’s the one factor that Body.io got here in helpful ’trigger he’s the DP clearly, however he went off to different tasks so him being within the suite once we have been doing the colour was not likely a factor a lot. So, having the ability to ship him stuff and him give notes after which he would even construct out stuff that confirmed, ‘Hey, that is what I used to be considering of the ultimate’, that I used to be capable of take to the colorist and even the colorist doing a temp cross after which sending that to Chase and getting his suggestions all occurred by way of Body.io as nicely, which is absolutely helpful as a result of clearly he’s the DP so I need his last imaginative and prescient of what we talked about and what he was attempting to perform with the colour in there, which I’ve what I … It’s type of like that throughout the border ’trigger I’m largely a author/director so I might do some little bit of the whole lot ’reason behind movie proper and that’s simply what I’ve come up doing however I’m not a DP, I’m not a colorist. So, it simply comes to some extent the place it’s like, me and Seth, we will get to 80% of the best way there, however then you definitely carry individuals in and now hastily, it’s 100 and also you’re like, God bless you.
So, the colorist will ship me stuff and I’m like, ‘That’s not fairly proper.’ And I’ll ship notes after which it comes again worse and I’m like, ‘That’s not what I meant.’ So, now I can ship it to Chase and he’s like, ‘Nicely, dummy, say this.’ And I’m like, okay, so I say that and I’m like, ‘Oh, good. I ought to’ve simply stated you do it.’ So, it’s collaborating that method throughout these things and even having a number of individuals on a VFX shot. We had, Andrew was type of VFX swimsuit for the entire thing so he might are available and take a look at the whole lot and provides the notes on that, which might take one thing from being me going backwards and forwards with the artist attempting to get it there, to Andrew giving one remark and now hastily, it’s good, and I’m like, ‘Dammit.’ So, that stuff simply brings the entire group collectively in a very helpful method once you’re not multi function location. It’s like a digital studio actually.
David: All proper. Yet another query after which we’re going to wrap up.
Speaker 9: What’s subsequent for Ryan Connolly?
David: You’ll be able to say no matter you need.
Ryan: Rattling you, Scott. No quick movies this yr. We’re engaged on stuff behind the scenes. Hopefully one thing huge to announce in some unspecified time in the future however who is aware of? It’s the business. You simply push ahead. Ballistic was form of a proof of idea of types and we’ll see what comes of it.
David: All righty. Thanks all for coming and let’s give Ryan a hand and wrap it up.